Catching Elephant is a theme by Andy Taylor
even sketch ones, because i put immense pressure on myself to make a good looking image, but also pressure because i want to get them to my clients VERY QUICKLY, but you can’t really draw something lightning fast AND quality, at least i can’t, so i draw something and then sit back and go oh my…
I’ve waited on things 3-6 months+ before (sometimes just to have an artist go and cancel after that long, sigh). Quick is nice, but I’m not so much into “quality” (since quality can be really subjective) as, IDK, “effort”? It’s not too hard for an artist to tell when another one is just being sloppy and not putting effort into something.
But keep in mind that with that statement I’m not trying to imply quick = sloppy automatically, either? Some people can turn out really good looking stuff in 15 minutes and some can produce well, crap, even after hours put in if they’re not really wanting to draw or feeling stressed or just don’t really like what they’re doing or care about it at all.
My point being: in my opinion as a freelance artist it is important to keep in mind your timeframe, don’t just like, procrastinate. But it’s also important to know when not to force yourself to draw, so that you either work mechanically or just “want to get it over with”, since neither of those will really lead to you producing quality work. But, YMMV.
oh good lord, that is ridiculous. six months? i think the last time i did a batch of sketch commissions, i had around 40 drawings to do as well, and the last person got theirs about a month after they first emailed me. and even then i was agonizing over how long it took .. i felt awful about it.
i really, really don’t like that at all. six months. blows me away. why bother taking commissions at all if you’re going to do that to your customers? the only way i’d accept six months is if someone was painting a goddam oil painting for me. shittin’ bricks, man.
i always make sure to put effort into my drawings for people, because as i said before, if i was the one paying for a custom drawing, i certainly wouldn’t want it to look slapped together. the problem is, i suppose, is my metric for measuring quality for myself is ..pretty…. high …
i think the trouble is some people don’t treat commission work as what it is- a job. if this was a steady job, you’d have to get your ass off of tumblr and tear yourself away from the Doctor Who marathon, and do what people are paying you for, or else you’d get fired. jeezus crips y’all
I’m fairly new to the business of taking commissions, and I’m still learning about how to do things in the best way possible, but I think expecting yourself to do forty commissions in one month is putting a bit of undue stress on yourself, ne?
I mean, as long as you keep your customers informed about when they can expect work, I think that working on just about any timeline is okay? For instance, I tend to unofficially close commissions while I work on my films, but if I get a request, I won’t turn it down—I usually just let them know that I won’t be able to finish until I have completed my own work :O
Absolutely communication > time scale. You never know what is going on in the artist’s life at any given time, and if...
^^^ I know I don’t mind waiting a decent amount of time for a commission, so long as I see and know that the artist is...
See I always worry about people I commission feeling this exact way. Guys it’s okay stop beating yourself up I just like...
I’m fairly new to the business of taking commissions, and I’m still learning about how to do things in the best way...
every commission i’ve ever done, save for one or two, had a two week time limit on myself. it was more than enough time...
I feel your feels… Too bad we arent super famous and can take Valve or Blizzard time to do them ;D